Leiloni wrote:
Those pictures are from the official website so yes they are the mage:
bless.pmang.com/?mKey=2&sKey=3#board/read/101/N/41585985
Mage:
Assassin:
Thanks Leiloni
Mageee :O beautiful
Leiloni wrote:
Those pictures are from the official website so yes they are the mage:
bless.pmang.com/?mKey=2&sKey=3#board/read/101/N/41585985
Mage:
Assassin:
Tauriel wrote:
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Yea that's definitely Mage. We can call it by the weapons the elf is using.
Kinda sucks for me though, i was hoping Mages weren't going to be elemental based yet again but seems they are. Looks like i'm in it for the long haul for warlock or Mystic. lol
the Mage (Ranged AOE DPS) will use the earth, lightning, fire, ice, power and this is good
vVe wrote:
Tauriel wrote:
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Ranged AOE DPS earth, lightning, fire, ice,:)
If anything, i'll just not touch any fire spells considering i hate the element and the color red. This is even if I decide to play Mage, but I mostly will for this upcoming test.
I adore the elements as beautiful
Destroyers and spectacular
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Yea that's definitely Mage. We can call it by the weapons the elf is using.
Kinda sucks for me though, i was hoping Mages weren't going to be elemental based yet again but seems they are. Looks like i'm in it for the long haul for warlock or Mystic. lol
Organic wrote:
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Yea that's definitely Mage. We can call it by the weapons the elf is using.
Kinda sucks for me though, i was hoping Mages weren't going to be elemental based yet again but seems they are. Looks like i'm in it for the long haul for warlock or Mystic. lol
I think "Mage" gets stuck with being elemental because half of the 8 classes are casters and they are all archetypes, not unique to the genre. Warlocks will have destruction and pets, Mystics have pets and damage/support/heals, and Paladins get divine/holy magic.
Remember, the devs came primary from AION and TERA, so the classes feel very much like copies from those games thus far.
Organic wrote:
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Yea that's definitely Mage. We can call it by the weapons the elf is using.
Kinda sucks for me though, i was hoping Mages weren't going to be elemental based yet again but seems they are. Looks like i'm in it for the long haul for warlock or Mystic. lol
I think "Mage" gets stuck with being elemental because half of the 8 classes are casters and they are all archetypes, not unique to the genre. Warlocks will have destruction and pets, Mystics have pets and damage/support/heals, and Paladins get divine/holy magic.
Remember, the devs came primary from AION and TERA, so the classes feel very much like copies from those games thus far.
vVe wrote:
Organic wrote:
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Yea that's definitely Mage. We can call it by the weapons the elf is using.
Kinda sucks for me though, i was hoping Mages weren't going to be elemental based yet again but seems they are. Looks like i'm in it for the long haul for warlock or Mystic. lol
I think "Mage" gets stuck with being elemental because half of the 8 classes are casters and they are all archetypes, not unique to the genre. Warlocks will have destruction and pets, Mystics have pets and damage/support/heals, and Paladins get divine/holy magic.
Remember, the devs came primary from AION and TERA, so the classes feel very much like copies from those games thus far.
Yea.
Since mages are getting traditional fire, I hope warlocks use black/dark magic instead. I'm also hoping the mystics spells are themed towards spirits etc.
Aedgyth wrote:
Those dungeons look damned good-
Post was edited 3 times, last by “Tauriel” ().
Tauriel wrote:
vVe wrote:
Organic wrote:
vVe wrote:
tamberleigh wrote:
Looks like the mage, to me. And could it be that they're doing tiny betas? To keep ... I don't know, information from getting out? Or trying to make it seem more exclusive?
Yea that's definitely Mage. We can call it by the weapons the elf is using.
Kinda sucks for me though, i was hoping Mages weren't going to be elemental based yet again but seems they are. Looks like i'm in it for the long haul for warlock or Mystic. lol
I think "Mage" gets stuck with being elemental because half of the 8 classes are casters and they are all archetypes, not unique to the genre. Warlocks will have destruction and pets, Mystics have pets and damage/support/heals, and Paladins get divine/holy magic.
Remember, the devs came primary from AION and TERA, so the classes feel very much like copies from those games thus far.
Yea.
Since mages are getting traditional fire, I hope warlocks use black/dark magic instead. I'm also hoping the mystics spells are themed towards spirits etc.
Warlock: use dark spell and scythe psychic attack, and summons minor demonic army
New
Organic wrote:
I was really surprised they have 800+ mobs you can tame. Does anyone else think that's excessive? Pet/mob taming comprises entire other games and that seems like a ton of effort for something that is usually a very small part of an MMORPG.
New
Organic wrote:
I was really surprised they have 800+ mobs you can tame. Does anyone else think that's excessive? Pet/mob taming comprises entire other games and that seems like a ton of effort for something that is usually a very small part of an MMORPG.
New
Aedgyth wrote:
Organic wrote:
I was really surprised they have 800+ mobs you can tame. Does anyone else think that's excessive? Pet/mob taming comprises entire other games and that seems like a ton of effort for something that is usually a very small part of an MMORPG.
It's never really appealed to me, I can understand that some people like that kind of thing, but yeah 800 seems excessive.
New
Organic wrote:
I was really surprised they have 800+ mobs you can tame. Does anyone else think that's excessive? Pet/mob taming comprises entire other games and that seems like a ton of effort for something that is usually a very small part of an MMORPG.
Post was edited 6 times, last by “Tauriel” ().
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