Which Race are you going to play?
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Squishy wrote:
I will prob be going Mascu, just because I have a strange belief that it'll be harder for other players to target me in PvP <.<
Bad news for you - most classes are planned to be Tab-targeting so far... -
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MerlinBG wrote:
Squishy wrote:
I will prob be going Mascu, just because I have a strange belief that it'll be harder for other players to target me in PvP <.<
Bad news for you - most classes are planned to be Tab-targeting so far...
Spshh, you never know. Might be that one guy out there that likes to click-target. -
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MerlinBG wrote:
Squishy wrote:
I will prob be going Mascu, just because I have a strange belief that it'll be harder for other players to target me in PvP <.<
Bad news for you - most classes are planned to be Tab-targeting so far...
Tab-target doesn't matter at all. Hitboxes will be balanced, like they are in TERA. Elin hitboxes aren't that significantly smaller than even a Baraka's.
No developer is stupid enough to offer PvP advantages in form of massive hitbox discrepancies. -
Kobura wrote:
MerlinBG wrote:
Squishy wrote:
I will prob be going Mascu, just because I have a strange belief that it'll be harder for other players to target me in PvP <.<
Bad news for you - most classes are planned to be Tab-targeting so far...
Tab-target doesn't matter at all. Hitboxes will be balanced, like they are in TERA. Elin hitboxes aren't that significantly smaller than even a Baraka's.
No developer is stupid enough to offer PvP advantages in form of massive hitbox discrepancies.
I am not sure of that. You could also say "no developer is stupid enough to allow 100% hit chance", but tab-targeting is usually associated exactly with that. With 100% hit chance the "hitbox" size is irrelevant. So... let's wait and see. -
MerlinBG wrote:
I am not sure of that. You could also say "no developer is stupid enough to allow 100% hit chance", but tab-targeting is usually associated exactly with that. With 100% hit chance the "hitbox" size is irrelevant. So... let's wait and see.
Very poor comparison. Actually, not comparable at all.
Huge hitbox discrepancies in a free-aim environment would make a game utter unbalanced, not only in PvP but also PvE. Only a braindead monkey would implement bullshit like this. Especially since creating different sizes of hitboxes needs even more effort than just putting a standardised hitbox at the center-ground position of the mesh.
Giving everyone 100% hit chance in a tab-target game, on the other hand, is balanced, but boring.
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Kobura wrote:
Very poor comparison. Actually, not comparable at all.
Huge hitbox discrepancies in a free-aim environment would make a game utter unbalanced, not only in PvP but also PvE. Only a braindead monkey would implement bullshit like this. Especially since creating different sizes of hitboxes needs even more effort than just putting a standardised hitbox at the center-ground position of the mesh.
Giving everyone 100% hit chance in a tab-target game, on the other hand, is balanced, but boring.
Not sure why you compare with Tera?
I generally agree on your statements about the hitboxes, and I also think they will be balanced, since at least some classes will not be teb-target based (like berserker).
However, the main issue from my point of view is still "Giving everyone 100% hit chance in a tab-target game, on the other hand, is balanced, but boring", which seems to be the current plan for the most classes in Bless. -
MerlinBG wrote:
However, the main issue from my point of view is still "Giving everyone 100% hit chance in a tab-target game, on the other hand, is balanced, but boring", which seems to be the current plan for the most classes in Bless.
You would have to remove tab-target completely then, because RNG makes it worse. I prefer 100% reliability on skill over some RNG bullshit.
If you can counter the tab-classes with proper mitigation skills and the possibility to reactionary pop those spells (not just beforehand just like in Aion because of stupid 1-2s ahead game server loop) i don't see a problem at all with mixed combat systems. -
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The Pantera and Lupus are what initially drew me to the game, Mascu and their adorableness are growing on me as well. I'd have to get my hands dirty in character creation before any decision would be made. Seemingly small discrepancies from what I have pictured for my character's design in my mind VS what is available in creation can turn me off to a race to the point I scrap the idea and just start with something new.
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Derridae wrote:
Pretty funny xD
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