Arkray wrote:
trying to click on a mascu that never stops running/jumping can be a real challenge.
U never had to Heal a Elin Warrior in Tera do u? Thats was so much fun, all healers got enrage
Arkray wrote:
trying to click on a mascu that never stops running/jumping can be a real challenge.
Arkray wrote:
I'm the other side of the coin, I started to follow bless because it was tab target unlike the majority of the incoming mmos with potential, I wanted to play a true old school mmorpg not an action game and i'm glad that they won't ditch it. But that's another topic of discussion I guess.
bless99 wrote:
I have been watching the forums for a little while anonymously and have been watching youtube videos of blessed online. Tab targeting and free targeting are simply out of date and yes boring. The fast action pace of true action combat style of black desert is a lot of fun, but it is so fast that boss fights become a one shot boss mechanic wonder and dps race targeting a brick which is also boring. The happy marriage of an mmo's combat system of Tera and Black Desert would be really fun to see in Blessed - if it isn't too late to do something like that already. Do away with tab targeting avoid the mindless hack and slash and create a system that allows some mechanics with a fair level of complexity.
Symeria wrote:
To be honest, I prefer tab target and I think that the latency makes the combat a disaster to us. Check out this korean video gameplay, the combat looks so different from what we're used to see when we play with high ping:
facebook.com/Pmang.Bless/videos/889450361177018/
We also need to remember that the game is still in early stage, lv45, they can't speed up the combat too much now cause we'll probably see a lot of buffs and equipments that improve the speed.
Puremystic wrote:
I hope you all know the Haste state increases atks a looot
and with pretty good end game gear you're casting skills faster than the cooldowns wear off
and even with my ping i fing my mage dishing out those (originally 2s cast time op spells) at about 1.3 seconds
which is pretty strong imo
FliP wrote:
Maybe you should calm your fanboyism. We do not intend to hurt your precious game, we do have the right to speak our opinions, don't we?
I never stated that Bless should have a combat system like Black Desert (although Black Deserts combat system is one of the best). I simply stated that combat in Bless is so boring that it makes people dodge the game (pun intended, we should at least be able to dodge in 2016). It is not only my opinion, many current or potential players share the same opinion and have a problem with the "terrible" (as they say) combat system.
It is nice that you like the combat system, I also got used to it after playing for a while, but it still cannot be denied that the combat system is the weakest part of the game. It is sad that such a huge game with such huge potential failed on such a basic and important feature - the combat system.
I first heard about Bless in about 2011 or 2012, and at this time the combat system would have been OK, but not in todays standards. Simply adding the option to perform a roll that actually dodges attacks by double pressing movement keys (depending on which direction you want to dodge) would already make the system 2 times better than it currently is.
Maybe you should be less ignorant and accept the fact that a lot of players do not like the combat system (and they have every reason not to), not just us Black Desert players. I like both tab target and action combat, but a bad combat system is simply bad and there is nothing to like about it.
If you played WoW all your life and don't know about anything else and Bless is your 2nd MMO, then the combat system will obviously please you.
I will again give the example of Echo of Soul, which also has tab target combat, but it feels a lot more fun and action packed than Bless' system. However, Echo of Souls system is also bad, but that it is better than Bless is disappointing.
Expereince wrote:
About bless combats...
Pve needs more improvement yeah.
Instance dungeons are very challenging, but it take a lot of times.
I don't think combat system should be overhauled.