Bless Online Feedback&Ideas
This post will be updated from time to time
Character Creation
-Let players use a First and Secondname for their Characters
-Add Daylight Options to see how your Character looks at Noon, Night etc.
-Add more Gear and some Animation Previews
-A bug that causes your neck to enlarge randomly should be fixed btw.
The World feels static
-Bless really needs a dynamic weather system
-Add more wildlife (Birds, Frogs, Fishes...)
-Cloud Shadows
-Make Race Capitals feel more alive (Just like Spezia and Hierakon)
Dungeons
To ensure that players always find other players for Low-level Dungeons add some Random Dungeon Queues. Here is how it works:
A Random Queue puts you in a Dungeon where more players are needed(If 2 Players are queueing for the Level 13 Dungeon, for example, you join them). Every Queue can be used once a day. They can also be only entered solo. This requires Higher-Level Characters to be downgraded and automatically ported into the Dungeon.
Some examples of possible Dungeon Queues:
-Leveling Queue that grants you a lot of Experience after ending the Dungeon (Even when you are in a Level 15 Dungeon with Level 40)
-Helper Queue that grants you with extra Adventure Tokens
-Gold and Material Queue that gives you a box with some Gold and valuable Crafting Materials
-Hard mode Dungeons are not really hard
-Teleporting to Dungeon entries should be free. There is no point in charging Lumena for it. When only one players pays for it the other ones still have to run
-If an item drops for a specific class and this player does not have this item yet the other team members should not be allowed to role on it
Housing
I know many players would like to live in the Main Capitals, but i think separated Housing Areas near every Capital City are better and have more potential. Let people build their own Houses and it's interior. Like a small House costs 5000 Stones, 5000 Logs, 1000 Gold etc. and add a monthly tax every player has to pay.
Every Housing Area could also have 1 big Castle. Every month, Guilds can bid on it and the highest bidding Guild will own this Castle for a month and get shares from the Taxes Players pay for their Houses in this Area.
Guild Airship
A Guild Airship is what every Guild would be aiming for. It requires a shitton of Materials, Money and Time to build. This shouldn't be a Feature for everyone but for really hard working guilds. Since there are already Airships in Bless it would also fit well into the world. Just imagine gaining out with your Guildmates on something like this.
Guild Tasks
Every day a Guild can accept a limited amount of Tasks. Like Kill 3 World bosses, Run 20 Dungeons, make 5000 Gold at the Auctioneer etc. As a reward, the Guild receives Guild Tokens that can use to unlock Boosts for all Guild Members and Unlock Skins with their Guild Logo on them for example.
Dynamic Events
I'm sure everyone knows this feeling. You level your character and nothing really interesting happens. You know for the next hours you will do nothing but accept and finish quest after quest. Or you just sit in the Main Capital because you have nothing to do. Regular Dynamic World Events are a great way to fight boredom. World boss Raids for the High-Levels, some smaller Tasks like stop the Bees from attacking our Village for those that are still leveling. Not necessarily on the scale of Guild Wars 2, but it would be nice if something interesting would happen from time to time.
UI
-Make the UI assets accessible and editable for modders
-Rescale/Moving Option for the UI is needed for all elements
Cash Shop
I think neowiz really has a once in a lifetime opportunity with Bless. Pretty much every MMO on the market has Pay2Win elements, but what if everyone says "Bless is different, it's free and fair"? No Pay2Win, no stupid, frustrating RnG Treasures, no "buy this Dungeon cooldown reset token so you can get your high-end gear in 2 days instead of 1 month" just a fair Cash Shop that offers things like:
-Gear & Weapon Skins
-Costumes
-Skins for Pets
-Experience Booster
-Skin Transmutation
-Fast access to Bank
-Appearance Change
-More Inventory/Bank Slots
-Instant revive item for Dungeons
-Name change
-Server transfer
Premium Service Benefits
What should a Premium Service for $12,99 a month offer? It must be interesting enough to make sure many people buy it every month so the Game can survive without any Pay2Win Elements. Some Suggestions::
-Pet that gives you some extra hunting experience
-Flying Mount
-Free Wyvern Traveling
-Fast traveling between Capitals
-Free appearance change
-2h PvP Protection every day
-Faster Mount/Pet Stamina Recovery
-Craft everywhere
-Free Skill Resets
-More Inventory Slots
-More Bank Slots
Achievements
Farming Achievements can be fun, especially if it's rewarding. Reward players that play a lot with some extra gold, unique skins and titles and maybe some Lumena for the Cash Shop for Achievements that are very hard to achieve.
Skilling
Don't force people to pay Real Money to reset their skills. It's way too important to use different skillsets for PvE and PvP. Extra Skill Decks are way too expensive too. My suggestion: Let players buy skill resets with gold and replace the 1-time skill reset with a 30 days free skill reset item. Or let Premium users reset their skills whenever they want.