Dear all,
(first of all excuse me for any mistakes, English is not my first language)
I have been following this website for a while and have now played also played on the Russian Open Beta.
There is only one thing to say and that is that Bless Online if executed well here in the West could be the next big thing.
Now while there are dozen or more posts about Aeria Games being a bad publisher / Studio (honestly recently they have improved), I do hope that they see this game not just as a quick cash cow but as a long term investment.
The game itself has a lot to do and I for one have just been having a blast (even though I died 5 times on my paladin the first few levels).
For the first time in many years I feel like I can call this MMO home again (after the Archeage ''Success'')
Now with Aeria Games taking the lead here in the West, I feel as the general MMO population or community would rather avoid this game.
I believe it is up to Aeria Games to not only gain back trust but also improve their reputation. Besides as a company they have to do what brings in money and at the moment .... money will go to those that bring a game to the market with a good store, fair pricing, no pay to win and etc. But also we know that the mmo community likes to complain often and often with a real reason or having insight on how things really are.
With this I hope that Aeria Games would consider the following methode:
- Free to play game with ingame store. (limited char slots (2 max, limited customization)
- Subscription option that eliminates many of the store items ( the gems to revive for example) and just leaves open the store to sell outfits, mounts and etc. (subbing would grant more char slots, no limitations on the customization and etc)
Second option:
- Make the game Free to play (limited to X amount of char slots (2 slots maxlimited customization) + unlock based store
- Buy to play to play eliminating the stores ''questionable items'' and only sell outfits, mounts, ... ( not giving currency)
As I mentioned before I got a feeling I could call Bless home again, but it also depends on how well it is executed.
People play mmo's to have not to be frustrated with cash shops, frustrated people leave the game which means less players = People that play games because they are not active leave as well = dead game.
They got a gem on their hands here and I hope that Aeria Games can proof to the MMO community that Bless is here to stay and to be successful.
(first of all excuse me for any mistakes, English is not my first language)
I have been following this website for a while and have now played also played on the Russian Open Beta.
There is only one thing to say and that is that Bless Online if executed well here in the West could be the next big thing.
Now while there are dozen or more posts about Aeria Games being a bad publisher / Studio (honestly recently they have improved), I do hope that they see this game not just as a quick cash cow but as a long term investment.
The game itself has a lot to do and I for one have just been having a blast (even though I died 5 times on my paladin the first few levels).
For the first time in many years I feel like I can call this MMO home again (after the Archeage ''Success'')
Now with Aeria Games taking the lead here in the West, I feel as the general MMO population or community would rather avoid this game.
I believe it is up to Aeria Games to not only gain back trust but also improve their reputation. Besides as a company they have to do what brings in money and at the moment .... money will go to those that bring a game to the market with a good store, fair pricing, no pay to win and etc. But also we know that the mmo community likes to complain often and often with a real reason or having insight on how things really are.
With this I hope that Aeria Games would consider the following methode:
- Free to play game with ingame store. (limited char slots (2 max, limited customization)
- Subscription option that eliminates many of the store items ( the gems to revive for example) and just leaves open the store to sell outfits, mounts and etc. (subbing would grant more char slots, no limitations on the customization and etc)
Second option:
- Make the game Free to play (limited to X amount of char slots (2 slots maxlimited customization) + unlock based store
- Buy to play to play eliminating the stores ''questionable items'' and only sell outfits, mounts, ... ( not giving currency)
As I mentioned before I got a feeling I could call Bless home again, but it also depends on how well it is executed.
People play mmo's to have not to be frustrated with cash shops, frustrated people leave the game which means less players = People that play games because they are not active leave as well = dead game.
They got a gem on their hands here and I hope that Aeria Games can proof to the MMO community that Bless is here to stay and to be successful.
The post was edited 1 time, last by Phantom Hal ().