Ranger - Skills, Equipment, Stats - CBT2 Version

  • Hello,
    here you can find the skills, stats and equipment of the Ranger.
    The information is taken from the CBT2 - tutorial level which offers a lvl 36 character with decent gear and skills up to lvl 36 (I suppose).



    Anyway back to the infos: the skills are taken - as said - from the tutorial level. Same will go for the stats and the equipment parts.
    Anyway these are for now the Ranger skills as of CBT2.
    The Ranger uses Focus Points (FP) for attacking. They regenerate normally.


    Guidance Passive
    When an enemy is hit every attack reduced the movement speed by 25%
    Forward Movement Speed is increased by 50%
    Backward Movement Speed is increased by 20%
    [Neowiz reserves right to make alterations]
    Damage reduction caused by [Society / unknown skill] is canceled
    Advanced
    Firing/Shooting Automatic Casting
    Range: 20m
    Dealing 302 damage
    [Burst] 5 Focus Points (not sure if generated or consumed)
    [Firing] continued with [Burst]
    General 5 Focus Points (FP)
    Cautious (more like Precision) Shooting/Firing Range: 20m
    Deals 237 damage to the enemy. Can be charged 1 time.
    Deals more damage when charged.
    When you deal a critical hit the cooldown is reset.
    General 15s CD 30 FP
    Rampage Deals 759 damage to enemies in the front.




    With a probability of 40% you push enemies (either push back or knockdown)
    General 15s CD 30FP
    Wedge Bolt Range: 15m
    Dealing 104 damage and applies [Bondage] effect
    General 24s CD 35FP
    Arrow Rain Range: 20m
    Launches huge amount of arrows, dealing lasting damage to enemies in the target area




    Note: You can freely choose the target area via mouse
    General 45s CD 35FP
    Sniping Range: 23m
    Dealing 203 damage to an enemy. You can charge up to 3 times but you cannot move while charging.




    Damage increases with the distance to your enemy. With more focus points the accuracy is increased (not sure here)




    [Hunter] when skilled (actual word is equipped) you apply [Deterioration] effect.




    [Deterioration] increases damage by 10% for 7s
    General 25s CD 50FP
    Evacuation Shot Range: 10m
    While leaping back you inflict 346 damage in front of you by firing arrows
    General 20s CD 20FP
    Avoid Cancels existing CC effects and jumps backwards.
    While jumping you are immune to all damage for 2s and evasion increases by 20%
    Defensive Maneuver 1.2s CD 50 Stamina



    I will polish them a little bit in the future. But for now that's it. Next is the character window with stats. Then moving to the armors. Enjoy and discuss.