Posts by Txt

    • Everything is chance. I used my pets w/out traits to upgrade other ones w/out traits instead of strengthening a trait I didn't deem a priority


      It's speculation but a few people have mentioned that birds, faeries, and other aerial/winged pets, seem to have a better chance for traits.

        • Let's keep this thread GC guild related ;- )


          I'm online TS3 if you need an invite


          guiltycrowngaming.com/gcapplication necessary

            • I looked through the crafting tab and the highest AP cost I saw was 20 for gear


              You can craft rares with production 1 but they were level 30 or low 30s at the highest


              Production req. level for heavy were higher than other gear


              Production levels were 4 for most gear above 30 that were rare and epic was 8


              I saw production cost 9 for potions and random food


              I'm not max level but this should give some insight

                • Didn't answer my question


                  First trait I'm asking about, not the second


                  Greens sometimes don't have the first trait, will they receive their first trait at blue quality or can they receive their first trait at a certain level while still green quality

                    • Some pets and even mounts (different thread but same question) at green will have no traits - will they receive their first trait when upgrade to blue or strengthened to x level?

                        • Clearly you lack the information to comment - you've become nothing but a troll


                          Another flamer joins the ranks talking with assumptions

                            • Just ignore Brian who began flaming during a discussion - he is one of those people who if he isn't right his world ends so he creates assumptions and starts lashing out


                              Probably for the best to delete this entire thread to cover up that personality


                              FYI Brian I've held top ranks on many games in PvP and PvE - lash all you want bro

                                • Of course you can compare the two, they are content within the game that both have events that are available all the time for smaller scale and events that are large scale and not constantly available. There is always types of PvE and PvP content readily available at a whim


                                  You said that if people want to partake in competitive arenas there are other games and the e.g. you used was B&S - it doesn't matter where the competitive aspect lies within the game. Just because a game isn't designed for competitive arenas doesn't mean they can't be in other games. They are competitive regardless what game they are in


                                  OwPvP happens mostly during leveling, if a guild/group plans the event, or if there is a beneficial purpose for it. Unless you have confrontation that is nearly forced e.g. dailies in contested territories people living for OwPvP isn't something to rely on in modern games

                                    • Everyone is entitled to their opinion's but your main argument is that the game shouldn't include mechanics that takes away from open world content. By that same reasoning small scale PvE content fits into that same category - they are limited to 5 players


                                      There has been nothing said on any benefits or rewards from partaking in arenas in Bless


                                      That there are other games deemed as eSports or are marketed/designed as competitive PvP games do not deem arenas in other games useless. For some people arenas are enjoyable regardless of rewards or necessity to progress.


                                      Bless Online is a RvR/PvP game - I don't see how anyone would think arenas, even if they did have rewards, would pull away from other forms of PvP. That's like saying people who play a game mostly designed for PvE raiding would stop raiding in order to do timed runs in 5-man dungeons or to go solo Elites or Rare mobs requiring a small party to assist


                                      MMORPG - you are twisting Massive and Multiplayer for the sake of your point. Massive refers to the size of a community, Multiplayer is requiring others to complete content. I do believe that most of MMORPG's content should require the community and a lot of it, but it doesn't define every aspect of a game

                                        • 3v3 is more competitive as the margin for error decreases as the skill level increases. Arenas are essentially very small skirmishes within large scale battles ...


                                          Most people who don't enjoy arenas are no good at them - why are you complaining that there is another way to enjoy PvP w/out fatigue costs or another mechanic within the game to appeal to more players


                                          You are all being nothing but toxic - opinions are not facts


                                          *If anything, "carebears" stay away from arena as their mistakes and lack of skill show more blatantly than in a wide-scale battle. I LOVE siege PvP and the like, however most of the players simply group up and complete objectives without ever targeting the appropriate targets/players