So, since I hear people talking about it a lot in game but haven’t found a thread here - as in the title, please discuss your opinions on the current spirit destruction system.
Personally, I feel that given the state of the 43/45 dungeons, the fact that all your spirits will automatically break on PvE death is incredibly punishing to the point where it isn’t worth using spirits as part of preparation for these dungeons, which SUCKS. Given that you also loose your tunes upon death to ogres in the battleground - which at this point kill me more frequently than actual players - well. Ouch. I’d suggest the dev team considering removing spirit destruction completely from instanced group content while keeping it for open world pvx if the devs want to keep the current destruction percentages.