From what I've read about territory wars, it seems that they are first controlled through influence point bidding and that you get influence points by having your guild members complete various activities in the game. Once a territory had been captured by bidding, it can be contested through RvR or GvG. The members of the guild owning a territory receive realm points, which can be used to purchase legendary gear.
Now then, my question is: Is there a place for small guilds (say, less than 25 people) in this system? Are they at all able to participate in GvG, or would they just be overrun in a 20v100 battle? If they cannot participate, do they completely lose out on realm points and therefore the legendary gear that comes with it?
I usually play MMOs with a small guild focused on small group PvP. In other games, we were able to offer our services as mercenaries for larger guilds' GvGs, or team up with other small groups to take a realm objective. However, this territory and reward system worries me that those not in the large guilds dominating the server will be left out of content and gear. Everything for the steam release is a matter of speculation of course, but has anyone experienced this in the existing servers?