I doubt Neowiz is not going to do anything about this in the next few days
Posts by Nolivander
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I think you're talking about an old version of the game. I would look through something more recent like this: https://blessnewsnetwork.com/article/skill-system
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I haven't tried it myself, but it seems like guild participation is character specific. This means that leaving a guild on character A does not affect character B's ability to join a guild, so you should be able to join again immediately.
Also, I think it's a 24 hour cooldown not a 72 hour cooldown.
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I agree with the general sentiment. I would imagine Neowiz agrees with you too and will look to revert some of the changes in the near future.
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Here are my thoughts so far
In PvE (late game dungeons) the only real tank is Guardians. Paladins can take damage, but they don't have taunts and the ability to group shield.
In PvP, as of today (huge balance patch), Paladins are unkillable that can heal your mates, support, and CC. Guardians are unkillable with decent DPS and CCs. Zerkers are more massive AoE DPS than tank.
If you want to tank I would recommend Guardians and I assume Paladins aren't intended to be unkillable and will be nerfed.
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NA | Hieron | PvX | Casual - Hardcore | Younger people preferred
HOW TO JOIN
Fill out this form: https://tripleagaming.typeform.com/to/Rx6MRm
REQUIREMENTS
- Younger than 25 preferred
- Semi-active (login multiple times per week)
- On discord while playing (mic not required)
- Focused on progression and getting better at PvP
FOCUS
- PvX
- Dungeons
- Raids
- Market Profiteering
- Sieges
- End Game Content
ABOUT THE GUILD
Triple A is a new guild that will be focused on all end game PvP and PvE. PvE efforts will be focused on enhancing PvP effectiveness. So far we're all college aged and younger.