• Bless Online Mobile Game Announced
    by Gaandi November 22
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      Longtu Korea announced today at G-STAR 2016 that they had signed an agreement with Neowiz Games and to obtain the license to develop a mobile game based on Bless Online, the Unreal Engine 3 MMORPG that’s published by Aeria Games in the west.   No information regarding the gameplay was revealed however Longtu did reveal that they have Neowiz’s full support including the access to Bless assets and technologies needed to make the mobile game.     Longtu Games is a major mobile and browser game publisher in China. The company has been actively signing up famous IP’s to make new […]

  • Russian Closed Beta starts October 25th
    by Zazaaji September 30
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    Thank you vegax87 for the news. http://bless-source.com/forum/index.php/Thread/14016-Russian-closed-beta-will-start-on-October-25th/ The russian publisher 101XP has announced the closed beta date on October 25th, the players can gain access to the russian closed beta in 4 different ways: 1) Buying a Founder Pack 2) Partecipating in the official 101XP’s social media events 3) Becoming member of a guild that has already access to the closed beta 4) Subscribe to the newsletter on bless.101XP.com and winning a random invite to the closed bet a

  • [KR] The Blazing Fire Update to be released next month
    by Editor September 19
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      Next month, on October 5th, the first bigger content update will hit the korean version of Bless Online. The Mystic Class, a new level cap which will probably be 50, new level areas, new dungeons and a reworked equipment upgrade system have been officially confirmed on the korean website. Neowiz mentioned that they will introduce more features in the following weeks but there are no signs of new playable races yet. Here’s the trailer teaser:

  • Bless EU/NA Status Update 9/13/16
    by Editor September 13
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    A Message from Product Manager Carsomyr   Hi all,   I told you that we would make an update after the Gamescom as well as C-Level meetings Neowiz and Aeria had and now I’d like to update you about the current status of the game. Unfortunately, we couldn’t come up with a fix launch date and milestones like close beta tests and open beta tests because the project is bigger than expected and the game needs a couple of tweaks to be able to penetrate the western MMO market and to have a stable and sustainable future in there.   We […]