Capital Siege battle will be overhauled.
Looks very interesting and enjoyable
Looks very interesting and enjoyable
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Arkray wrote:
What they need to do is allow to siege all the territories, i thought it was like this then i was told that you only can siege the capital cities and that the rest of territories you claim by bid lol... So dissapointed
What are the changes anyways? When I had the chance to do this siege it was all about standing inside of a building trying to block the enemy forces from entering it to kill the commander, was a little boring, I spected to fight and run around all the city defending objectives or something less static.
Arkray wrote:
What they need to do is allow to siege all the territories, i thought it was like this then i was told that you only can siege the capital cities and that the rest of territories you claim by bid lol... So dissapointed
What are the changes anyways? When I had the chance to do this siege it was all about standing inside of a building trying to block the enemy forces from entering it to kill the commander, was a little boring, I spected to fight and run around all the city defending objectives or something less static.
Quavindix wrote:
It is capital siege not world-wide seiges.
Come on, it will be enjoyable things
Momoruk wrote:
The second video is about consumables (you can notice it easily if you look at the highlight upon the main skillbar). There are bombs with bump effect, others with stun effect, flares to remove stealth, powder to disorient the enemy and more.
Fenrir wrote:
i hope they're consumables that can be used only during sieges, and that have a very long cooldown, because otherwise if everyone was running around spamming that shit, PvP would get totally ruined.
Momoruk wrote:
According to the video all consumables seem to have a 4 minutes cooldown, also bombs are sharing the same CD. The first consumable taken seems to be a free action buff (immunity to all CC for about 10 seconds).