Disclaimer: I do not play Bless KR, so the infos I have are second hand infos. If I got something wrong correct me please.
First from what I have heard they changed the drops system: now instead of dropping materials you directly drop equipments from mob and bosses.
As someone who love crafting I had always thought that mobs should drop materials (or in case of humanoid mobs related equipment) for me it help with immersion and enjoying other aspects of the game so I would like the previous system for the western version. What do you prefer?
Again as someone who love crafting and gathering I'm really dissatisfied with the whole system, anyone knows if there are changes on the horizon?
Last the most important thing: Fatigue system and Gems... even though the first two points are already something that are making me wonder if playing or not this game this last point could be a no go for me.
I really do not want to see a second AA... I hope this system is not (again) one to force player to spend money on the game because it very easy to exploit (like in AA), also because Fatigue is an ubiquitary resource, used for almost anything in game. I'd rather prefer to pay a subscription either with no fatighe system at all or either with no cash shop items to replenish it but faster recovery.
What are your thoughts about that?
First from what I have heard they changed the drops system: now instead of dropping materials you directly drop equipments from mob and bosses.
As someone who love crafting I had always thought that mobs should drop materials (or in case of humanoid mobs related equipment) for me it help with immersion and enjoying other aspects of the game so I would like the previous system for the western version. What do you prefer?
Again as someone who love crafting and gathering I'm really dissatisfied with the whole system, anyone knows if there are changes on the horizon?
Last the most important thing: Fatigue system and Gems... even though the first two points are already something that are making me wonder if playing or not this game this last point could be a no go for me.
I really do not want to see a second AA... I hope this system is not (again) one to force player to spend money on the game because it very easy to exploit (like in AA), also because Fatigue is an ubiquitary resource, used for almost anything in game. I'd rather prefer to pay a subscription either with no fatighe system at all or either with no cash shop items to replenish it but faster recovery.
What are your thoughts about that?